First-person zombie brawler Dying Light is full of cars--burnt out, abandoned husks of cars that are perfect for parkouring over but not so great for driving. The Following DLC, on the other hand, weaves customizable dirt buggies into its basic structure, trading dense urban slums for sweeping, open farmland.
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A werewolf, a paladin, a bandit, and a cleric walk into the abyss. The werewolf's transformations startle and stress the psyche of the party. The paladin's heart gives out. Our thief begins behaving irrationally. He compulsively opens suspicious chests and rifles through dead bodies. He falls gravely ill. Our cleric, pushed to the brink, finds resolve in faith. She fights back wave after wave of evil abominations far longer than she should. In time, she finds herself overwhelmed.
A fire burns in the distance. With the sun having long since disappeared below the horizon and endless acres of forest warding off the artificial light of civilization, its flames flood the night sky with incandescent hues. It's a natural brush fire, unlikely to do much harm, so for now I rest my elbows on the railing that surrounds my lookout tower and admire the view. A nearby transceiver crackles to life. It's Delilah, radioing from her own tower several miles away.
As my eight-inch Yarny doll hung for dear life on a thread of wool, swinging his way across the dark underbelly of a seaside pier, my immediate thoughts were not concerned with his well-being. I was instead overcome with nostalgia. There’s something incurably wistful about the sounds of seaside that always seems to lure out childhood memories.
Like a pair of shoes you might replace every few years, Devilian feels safe and familiar. An action-oriented free-to-play MMO with an isometric view, Trion Worlds' latest free-to-play title could be compared to Diablo or Torchlight, but it also bears the trappings of many F2P MMOs. From fetch quests to cash shops to PVP battlegrounds--not to mention cosmetic gear, mounts and pets--Devilian's safe bets often outnumber its innovations, yet that doesn't mean there's nothing there worth spending time on; it just depends on how you spend it.