Without a doubt, Mutants In Manhattan is a disappointment, one multiplied several times over not just by its pedigree, but by the fact that the ingredients for a good game are present. Bringing the Turtles to life using the same attractive, cel-shaded style as the simple-but-satisfying Transformers: Devastation is the right choice. Sticking to the beat-em-up genre that has served the Turtles so well since 1989 is another right choice.
“You can smell the delicate flowers,” says the duchess to Geralt of Rivia, and in that moment, you might believe that you can smell them, too. Like the full game, The Witcher 3’s final expansion, Blood and Wine, has a way of expressing its sensory delights so fully and richly that you could be convinced you really do feel the rain pouring on your face or the pesky tickle of a mosquito buzzing near your ear. That The Witcher 3 continues to look and sound so lavish is unsurprising, yet Blood and Wine’s visuals are even bolder and more vivid than the main game’s.
Black Friday, the biggest (and most daunting) day in the shopping year, is over and Cyber Monday is here - so get clued up on the fashion, beauty, home and lifestyle brands taking part in the epic sales...
With plenty of wonderful games tied to his name, I'll never understand why Kirby isn't paraded around as prominently as Nintendo's other mascots. Kirby: Planet Robobot is the perfect example: it's another great Kirby side-scrolling platformer, and yet it's been largely flown under the radar since it was announced.
Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular.
After dozens of hours in the rough-and-tumble Commonwealth, the coast of Maine sounds like the perfect place for a sojourn in Fallout 4. Enjoy a boat ride; meet new people; solve a mystery with your best synthetic friend--what's not to love?
Hitman Go is an excellent example of a game that takes core elements from a franchise and turns them into something wholly different, while feeling through and through like it belongs. As you solve its puzzles, you feel like you're making your way towards an assassination target, completely undetected. It's marvelous how a simple and engaging puzzle game can be nothing like its precursor yet maintain a similar spirit. It's something that carries over to virtual reality but isn't helped by it--instead, it makes a poor case for why you should play it in VR at all.
Those of us who read our game manuals cover to cover in the '80s were often treated to verbose backstories that help set the scene. These introductions provided context that was often missing within the game, and a deeper understanding of the hero’s motivation. In its modern reimagining of Shadow of the Beast, Heavy Spectrum brings one of these decades old text descriptions to life.
After a long day of work, you come home exhausted, make yourself dinner, take a quick shower, watch some television or play a video game. Then you try to get some sleep. After a few unsuccessful hours of tossing and turning, it’s already 3AM. You lie in your bed wide awake. The massive college party next door, with its obnoxious electronic music, isn't letting up. Do you complain? Do you call the cops? Nope. Instead, you put on a hockey mask, grab a butcher’s knife, and kill everyone at the party.
Screeching gears, rhythmic boot steps, and the soft crunch of fresh snow. These were the first notes of my invasion. I sought the Dwarfen capital of Karak Varn. The Dwarfs, hardy and resilient though they may be, were a thorn for my new allies, the green-skinned Orcs and goblins. I held my siege for weeks, and while my foes’ numbers dwindled, mine grew. After each clash, I wrenched the newly dead from the earth and added them to my fiendish, Vampire hordes. Siege engines ready, and carried yon by fresh Dwarfen zombies, I steeled my undead warriors for the final assault.