When it comes to ambition, it's impossible to fault Ride 2. It seeks to combine the thrill of riding a motorbike--that sense of exhilarating exposure that comes from hurtling across tarmac without the insulation inherent to sitting in a car--with the form and depth of the likes of Gran Turismo or Forza Motorsport.
It's difficult to think of an anime and manga property more suited to join Omega Force's Warriors meta-series than Berserk. Franchise protagonist Guts lives and breathes hack-and-slashing, enough that he, at first glance, can be mistaken for a one-dimensional mercenary obsessed with killing. Unfortunately, Berserk and the Band of the Hawk's simplistic gameplay does little to demystify this shallow perception.
If there’s one common thread that unites Tim Schafer’s extensive catalogue of creations, it’s charm. From Monkey Island to Broken Age, Schafer’s writing never fails to imbue his games with cheeky humor and subtle humanity. It’s no doubt partially responsible for the enduring (if niche) success of the original Psychonauts, an inventive platformer that lets you run around inside the minds of its characters.